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	<title>Comments on: World Cup Group Play Tie-Breaking Rules</title>
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	<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html</link>
	<description>World Cup South Africa 2010</description>
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		<title>By: Bogdan</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-42929</link>
		<dc:creator>Bogdan</dc:creator>
		<pubDate>Thu, 20 Jul 2006 00:13:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-42929</guid>
		<description>We should not resort to drawing of lots to determine who gets through. If all base stats are the same for two or more teams, decision should be based on fair play performance (red&amp;yellow cards and number of fauls called), then on ball possession time and then on current FIFA ranking, if necessary. Don&#039;t go random! Human error introduced by the referees and the fact that in the 21st century FIFA still can not resort to video review of the most critical moments in game (goals, off sides, penalties) introduces enough random factor.</description>
		<content:encoded><![CDATA[<p>We should not resort to drawing of lots to determine who gets through. If all base stats are the same for two or more teams, decision should be based on fair play performance (red&amp;yellow cards and number of fauls called), then on ball possession time and then on current FIFA ranking, if necessary. Don&#8217;t go random! Human error introduced by the referees and the fact that in the 21st century FIFA still can not resort to video review of the most critical moments in game (goals, off sides, penalties) introduces enough random factor.</p>
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		<title>By: Mike</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-42428</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 16 Jul 2006 03:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-42428</guid>
		<description>3</description>
		<content:encoded><![CDATA[<p>3</p>
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		<title>By: gigi</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-37934</link>
		<dc:creator>gigi</dc:creator>
		<pubDate>Mon, 10 Jul 2006 02:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-37934</guid>
		<description>How many subs are you allowed per game????</description>
		<content:encoded><![CDATA[<p>How many subs are you allowed per game????</p>
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		<title>By: Patrick</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-22970</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Fri, 23 Jun 2006 00:57:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-22970</guid>
		<description>Group G
If:
SUI - KOR; 0 - 0
FRA - TOG; 2 - 1
Then:
SUI: 5 pts, +2 GD
KOR: 5 pts, +1 GD, 3 GF
FRA: 5 pts, +1 GD, 3 GF
Switzerland advances, South Korea and France draw lots to determine who advances! That&#039;s just wrong!</description>
		<content:encoded><![CDATA[<p>Group G<br />
If:<br />
SUI &#8211; KOR; 0 &#8211; 0<br />
FRA &#8211; TOG; 2 &#8211; 1<br />
Then:<br />
SUI: 5 pts, +2 GD<br />
KOR: 5 pts, +1 GD, 3 GF<br />
FRA: 5 pts, +1 GD, 3 GF<br />
Switzerland advances, South Korea and France draw lots to determine who advances! That&#8217;s just wrong!</p>
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		<title>By: mark</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-21859</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Thu, 22 Jun 2006 02:23:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-21859</guid>
		<description>I don&#039;t like this system. Drawing lots should never be used as a tiebreaker. There must be some way to decide based upon performance on the field, even if you have to compare shots on goal, time of possession, or fewest cards/fouls.

None of these would be great ways to determine which team advances, but certainly better than random chance, in my opinion.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t like this system. Drawing lots should never be used as a tiebreaker. There must be some way to decide based upon performance on the field, even if you have to compare shots on goal, time of possession, or fewest cards/fouls.</p>
<p>None of these would be great ways to determine which team advances, but certainly better than random chance, in my opinion.</p>
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		<title>By: The Federalism Project &#124; Supreme Court Update</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-21795</link>
		<dc:creator>The Federalism Project &#124; Supreme Court Update</dc:creator>
		<pubDate>Thu, 22 Jun 2006 01:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-21795</guid>
		<description>[...] We&#8217;ve been puzzling out the various tie-breakers all week and here is what we&#8217;ve got: if the USA beats Ghana, and the adjacent tribuatary over the berm loses to or ties the naviagable-in-fact water, then the Roberts concurrence faces the Corps of Engineers in a winner-take-all penalty kickoff. Otherwise, the Scalia plurality holds. Sometimes. Sometimes, we&#8217;ll use the Stevens or Breyer dissent just for kicks. Not always. The Court has decided that we aren&#8217;t sure yet and might not be sure for some time. [...]</description>
		<content:encoded><![CDATA[<p>[...] We&#8217;ve been puzzling out the various tie-breakers all week and here is what we&#8217;ve got: if the USA beats Ghana, and the adjacent tribuatary over the berm loses to or ties the naviagable-in-fact water, then the Roberts concurrence faces the Corps of Engineers in a winner-take-all penalty kickoff. Otherwise, the Scalia plurality holds. Sometimes. Sometimes, we&#8217;ll use the Stevens or Breyer dissent just for kicks. Not always. The Court has decided that we aren&#8217;t sure yet and might not be sure for some time. [...]</p>
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		<title>By: David Caldarelli</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-21418</link>
		<dc:creator>David Caldarelli</dc:creator>
		<pubDate>Wed, 21 Jun 2006 21:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-21418</guid>
		<description>Absolutely.  Head to head should be  right after (a).

In addition to avoiding the awful case where two teams are tied in points, and the loser of their head-to-head goes through (obviously not fair), by using goal difference first, you encourage injury-prone desperation at all times during the match, even if one team has a comfortable lead and would like to rest their good players, or players recovering from injury.

The Denmark-Sweden case mentioned above is an interesting point (if it&#039;s true that the head-head rule allowed that to happen), but Italy (who didn&#039;t make it because of that tie) is ultimately responsible for their own fate -  if they were deserving that year, they should have won more of their games, and not lost/tied to two other teams who then could advance by tying eachother.

And I am an Italy supporter, who was furious at the obvious collusion there!  But head-head is still superior for tiebreaking.

David</description>
		<content:encoded><![CDATA[<p>Absolutely.  Head to head should be  right after (a).</p>
<p>In addition to avoiding the awful case where two teams are tied in points, and the loser of their head-to-head goes through (obviously not fair), by using goal difference first, you encourage injury-prone desperation at all times during the match, even if one team has a comfortable lead and would like to rest their good players, or players recovering from injury.</p>
<p>The Denmark-Sweden case mentioned above is an interesting point (if it&#8217;s true that the head-head rule allowed that to happen), but Italy (who didn&#8217;t make it because of that tie) is ultimately responsible for their own fate &#8211;  if they were deserving that year, they should have won more of their games, and not lost/tied to two other teams who then could advance by tying eachother.</p>
<p>And I am an Italy supporter, who was furious at the obvious collusion there!  But head-head is still superior for tiebreaking.</p>
<p>David</p>
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		<title>By: Greg</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-21387</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 21 Jun 2006 21:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-21387</guid>
		<description>I think the tiebreakers in group play are all fine and good.  

What I get upset about is the penalty kicks overtime.  There is no way that the World Cup Final, or any knockout stage match for that matter, should be decided on a shootout.  I say play Golden Goal until 7AM if you have to....</description>
		<content:encoded><![CDATA[<p>I think the tiebreakers in group play are all fine and good.  </p>
<p>What I get upset about is the penalty kicks overtime.  There is no way that the World Cup Final, or any knockout stage match for that matter, should be decided on a shootout.  I say play Golden Goal until 7AM if you have to&#8230;.</p>
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		<title>By: Mircea</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-20568</link>
		<dc:creator>Mircea</dc:creator>
		<pubDate>Tue, 20 Jun 2006 22:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-20568</guid>
		<description>There is no &quot;fair&quot; way of deciding who goes through. I think it&#039;s better not to have the direct games decide. 
Remember what happened in Euro 2004 when Denmark and Sweden needed a 2-2 draw to make sure they both go through, and guess what..it happened. 
The exact same situation is avoided now in group G.</description>
		<content:encoded><![CDATA[<p>There is no &#8220;fair&#8221; way of deciding who goes through. I think it&#8217;s better not to have the direct games decide.<br />
Remember what happened in Euro 2004 when Denmark and Sweden needed a 2-2 draw to make sure they both go through, and guess what..it happened.<br />
The exact same situation is avoided now in group G.</p>
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		<title>By: Tim</title>
		<link>http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html/comment-page-1#comment-20427</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Tue, 20 Jun 2006 21:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.worldcupblog.org/world-cup-2006/world-cup-group-play-tie-breaking-rules.html#comment-20427</guid>
		<description>Coyote: if the US wins and the Czechs lose, the US will have 4 points, the Czechs merely 3.

If the US wins and the Czechs tie, however it would come down to goal differential.  Right now the US is -3 and the Czechs are +1.  I do not see the US defeating Ghana 4-0.</description>
		<content:encoded><![CDATA[<p>Coyote: if the US wins and the Czechs lose, the US will have 4 points, the Czechs merely 3.</p>
<p>If the US wins and the Czechs tie, however it would come down to goal differential.  Right now the US is -3 and the Czechs are +1.  I do not see the US defeating Ghana 4-0.</p>
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